Przedstawiam wam stworka o nazwie seth!
data/monsters/seth.xml
<?xml version="1.0" encoding="UTF-8"?> <monster name="Seth" tp="1" species="undead" nameDescription="an seth" race="undead" experience="9300" speed="250" manacost="0"> <health now="10290" max="10290"/> <look type="231" corpse="6306"/> <targetchange interval="60000" chance="0"/> <strategy attack="77" defense="33"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="90"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" skill="90" attack="120"/> <attack name="fire" interval="1000" chance="10" range="7" radius="4" target="1" min="-320" max="-400"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="redspark"/> </attack> <attack name="fire" interval="3000" chance="17" length="8" spread="3" min="-610" max="-750"> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="poison" interval="2000" chance="12" length="8" spread="3" min="-700" max="-800"> <attribute key="areaEffect" value="poison"/> </attack> <attack name="dragon firewave" interval="2000" chance="80" min="-330" max="-610"> <attribute key="areaEffect" value="poff"/> </attack> <attack name="berserk" interval="4000" chance="30" min="-90" max="-330"> </attack> </attacks> <defenses armor="23" defense="37"> <defense name="Ultimate Healing" interval="4000" chance="25" min="70" max="200"/> </defenses> <immunities> <immunity physical="1"/> <immunity energy="0"/> <immunity fire="1"/> <immunity poison="1"/> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity outfit="1"/> <immunity drunk="1"/> <immunity invisible="1"/> </immunities> <summons max="3"> <summon name="Undead Dragon" interval="2000" chance="50"/> <summon name="Deathslicer" interval="3000" chance="40"/> </summons> <voices interval="5000" chance="10"> <voice sentence="Who now die?!"/>
</voices> <loot> <item id="2152" chance="25000" countmax="7" /> -- platimum coin <item id="1985" chance="2010" /> -- grey tome <item id="2542" chance="3100" /> -- tempest shield <item id="1987" chance="100000" > -- bag <inside> <item id="6500" chance="1818" countmax="3" /> -- demonic essence <item id="2147" chance="4000" countmax="13" /> -- small ruby <item id="2466" chance="3892" /> -- golden armor <item id="6433" chance="800" /> -- necromancer shield <item id="6546" chance="1200" /> -- dracola's eye </inside> </item> </loot> </monster>
monsters.xml
<monster name="Seth" file="Seth.xml" />
Screen:
Loot:
<item id="2152" chance="25000" countmax="7" /> -- platimum coin <item id="1985" chance="2010" /> -- grey tome <item id="2542" chance="3100" /> -- tempest shield <item id="1987" chance="100000" > -- bag <inside> <item id="6500" chance="1818" countmax="3" /> -- demonic essence <item id="2147" chance="4000" countmax="13" /> -- small ruby <item id="2466" chance="3892" /> -- golden armor <item id="6433" chance="800" /> -- necromancer shield <item id="6546" chance="1200" /> -- dracolas eye
Jest to silni potworek, najlepiej używać go jako bossa, chyba że ots ma exp rate x 500+... Seth summuje do 3 potworków którymi może być undead dragon oraz Deathslicer oraz może się leczyć.
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