Przedstawiam wam stworka o nazwie seth!
data/monsters/seth.xml
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Seth" tp="1" species="undead" nameDescription="an seth" race="undead" experience="9300" speed="250" manacost="0">
<health now="10290" max="10290"/>
<look type="231" corpse="6306"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="77" defense="33"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="90" attack="120"/>
<attack name="fire" interval="1000" chance="10" range="7" radius="4" target="1" min="-320" max="-400">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="redspark"/>
</attack>
<attack name="fire" interval="3000" chance="17" length="8" spread="3" min="-610" max="-750">
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="poison" interval="2000" chance="12" length="8" spread="3" min="-700" max="-800">
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="dragon firewave" interval="2000" chance="80" min="-330" max="-610">
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="berserk" interval="4000" chance="30" min="-90" max="-330">
</attack>
</attacks>
<defenses armor="23" defense="37">
<defense name="Ultimate Healing" interval="4000" chance="25" min="70" max="200"/>
</defenses>
<immunities>
<immunity physical="1"/>
<immunity energy="0"/>
<immunity fire="1"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons max="3">
<summon name="Undead Dragon" interval="2000" chance="50"/>
<summon name="Deathslicer" interval="3000" chance="40"/>
</summons>
<voices interval="5000" chance="10">
<voice sentence="Who now die?!"/>
</voices>
<loot>
<item id="2152" chance="25000" countmax="7" /> -- platimum coin
<item id="1985" chance="2010" /> -- grey tome
<item id="2542" chance="3100" /> -- tempest shield
<item id="1987" chance="100000" > -- bag
<inside>
<item id="6500" chance="1818" countmax="3" /> -- demonic essence
<item id="2147" chance="4000" countmax="13" /> -- small ruby
<item id="2466" chance="3892" /> -- golden armor
<item id="6433" chance="800" /> -- necromancer shield
<item id="6546" chance="1200" /> -- dracola's eye
</inside>
</item>
</loot>
</monster>
monsters.xml
<monster name="Seth" file="Seth.xml" />
Screen:
Loot:
<item id="2152" chance="25000" countmax="7" /> -- platimum coin
<item id="1985" chance="2010" /> -- grey tome
<item id="2542" chance="3100" /> -- tempest shield
<item id="1987" chance="100000" > -- bag
<inside>
<item id="6500" chance="1818" countmax="3" /> -- demonic essence
<item id="2147" chance="4000" countmax="13" /> -- small ruby
<item id="2466" chance="3892" /> -- golden armor
<item id="6433" chance="800" /> -- necromancer shield
<item id="6546" chance="1200" /> -- dracolas eye
Jest to silni potworek, najlepiej używać go jako bossa, chyba że ots ma exp rate x 500+... Seth summuje do 3 potworków którymi może być undead dragon oraz Deathslicer oraz może się leczyć.
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